DIY Phones
Mobile Phones
A mobile phone (also called mobile, cellular phone, cell phone or handphone) is an electronic device used for full duplex two-way radio telecommunications over a cellular network of base stations known as cell sites. Mobile phones differ from cordless telephones, which only offer telephone service within limited range through a single base station attached to a fixed land line, for example within a home or an office. Low-end mobile phones are often referred to as feature phones, whereas high-end mobile phones that offer more advanced computing ability are referred to as smartphones.
A mobile phone allows its user to make and receive telephone calls to and from the public telephone network which includes other mobiles and fixed line phones across the world. It does this by connecting to a cellular network owned by a mobile network operator. A key feature of the cellular network is that it enables seamless telephone calls even when the user is moving around wide areas via a process known as handoff or handover.
In addition to being a telephone, modern mobile phones also support many additional services, and accessories, such as SMS (or text) messages, email, Internet access, gaming, Bluetooth, infrared, camera, MMS messaging, MP3 player, radio and GPS.
The first hand held phone was demonstrated by Martin Cooper of Motorola in 1973, using a handset weighing in at two kilos. In the year 1990, 12.4 million people worldwide had cellular subscriptions. By the end of 2009, only 20 years later, the number of mobile cellular subscriptions worldwide reached approximately 4.6 billion, 370 times the 1990 number, penetrating the developing economies and reaching the bottom of the economic pyramid.
Applications
The most commonly used data application on mobile phones is SMS text messaging. The first SMS text message was sent from a computer to a mobile phone in 1992 in the UK, while the first person-to-person SMS from phone to phone was sent in Finland in 1993.
Other non-SMS data services used on mobile phones include mobile music, downloadable logos and pictures, gaming, gambling, adult entertainment and advertising. The first downloadable mobile content was sold to a mobile phone in Finland in 1998, when Radiolinja (now Elisa) introduced the downloadable ring tone service. In 1999 Japanese mobile operator NTT DoCoMo introduced its mobile internet service, i-Mode, which today is the world's largest mobile internet service.
The first mobile news service, delivered via SMS, was launched in Finland in 2000. Mobile news services are expanding with many organisations providing "on-demand" news services by SMS. Some also provide "instant" news pushed out by SMS.
Mobile payments were first trialled in Finland in 1998 when two Coca-Cola vending machines in Espoo were enabled to work with SMS payments. Eventually the idea spread and in 1999 the Philippines launched the first commercial mobile payments systems, on the mobile operators Globe and Smart. Today mobile payments ranging from mobile banking to mobile credit cards to mobile commerce are very widely used in Asia and Africa, and in selected European markets.
SIM Cards
GSM mobile phones require a small microchip called a Subscriber Identity Module or SIM Card, to function. The SIM card is approximately the size of a small postage stamp and is usually placed underneath the battery in the rear of the unit. The SIM securely stores the service-subscriber key (IMSI) used to identify a subscriber on mobile telephony devices (such as mobile phones and computers). The SIM card allows users to change phones by simply removing the SIM card from one mobile phone and inserting it into another mobile phone or broadband telephony device.
A SIM card contains its unique serial number, internationally unique number of the mobile user (IMSI), security authentication and ciphering information, temporary information related to the local network, a list of the services the user has access to and two passwords (PIN for usual use and PUK for unlocking).
SIM cards are available in three standard sizes. The first is the size of a credit card (85.60 mm × 53.98 mm x 0.76 mm). The newer, most popular miniature version has the same thickness but a length of 25 mm and a width of 15 mm, and has one of its corners truncated (chamfered) to prevent misinsertion. The newest incarnation known as the 3FF or micro-SIM has dimensions of 15 mm × 12 mm. Most cards of the two smaller sizes are supplied as a full-sized card with the smaller card held in place by a few plastic links; it can easily be broken off to be used in a device that uses the smaller SIM.